Half-Life: Alyx seems to have given VR gaming a critical increase. Highway to VR has used historic information and direct Valve information to calculate that Steam customers added almost 950,000 VR headsets in April — an enormous spike over March. Whereas the Steam information doesn’t say what number of of these had been new (it’s doable some had been simply linked to Steam for the primary time), it’s clear Alyx prompted spurred SteamVR adoption on a stage not seen earlier than.
The info additionally offers some perception as to what headsets individuals had been utilizing to play. The largest beneficiary was apparently the Oculus Quest, whose share doubled in April. The just lately added capability to make use of the Quest as a PC headset might have spurred players forward of Alyx’s March 23rd launch. Valve’s personal Index headset did see extra adoption, however not by almost as a lot. Whereas it’s touted as the perfect headset for Alyx, its excessive value has ceaselessly been seen as a hurdle. Most players are utilizing both Oculus (44.6 %) or HTC (30.three %) headsets.